libmoldeo (Moldeo 1.0 Core)
1.0
libmoldeo is the group of objects and functions that executes the basic operations of Moldeo 1.0 Platform.
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#include <moOGLFT.h>
Public Attributes | |
GLuint | texture_name_ |
< A bound texture name is an integer in OpenGL. More... | |
FT_Int | left_bearing_ |
FT_Int | bottom_bearing_ |
The bottom bearing of the transformed glyph. More... | |
int | width_ |
The 2**l width of the texture. More... | |
int | height_ |
GLfloat | texture_s_ |
by the glyph. More... | |
GLfloat | texture_t_ |
The advance vector of the transformed glyph. More... | |
FT_Vector | advance_ |
The textured glyphs need a little bit more infrastructure to draw since we have to remember the size of the texture object itself (at least implicitly). Also, we don't want to create any more texture objects than we have to, so they are always cached.
FT_Int OGLFT::Texture::TextureInfo::bottom_bearing_ |
int OGLFT::Texture::TextureInfo::height_ |
GLuint OGLFT::Texture::TextureInfo::texture_name_ |
GLfloat OGLFT::Texture::TextureInfo::texture_s_ |
GLfloat OGLFT::Texture::TextureInfo::texture_t_ |
int OGLFT::Texture::TextureInfo::width_ |