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libmoldeo (Moldeo 1.0 Core)
1.0
libmoldeo is the group of objects and functions that executes the basic operations of Moldeo 1.0 Platform.
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Lista completa de los miembros de moFBO, incluyendo todos los heredados:
AddDepthStencilBuffer() | moFBO | |
AddTexture(MOuint p_width, MOuint p_height, const moTexParam &p_param, MOuint p_glid, MOuint &p_attach_point) | moFBO | |
AttachTexture(MOuint p_width, MOuint p_height, const moTexParam &p_param, MOuint p_glid, MOuint p_attach_point) | moFBO | |
Bind() | moFBO | |
CheckStatus() const | moFBO | |
ClearAttachements() | moFBO | |
Finish() | moFBO | virtual |
GetColorAttachPoint(MOuint p_attach_point) | moFBO | |
GetColorAttachPointIndex(MOuint p_glid) | moFBO | |
GetColorAttachPointsCount() | moFBO | inline |
GetGLId() const | moFBO | inline |
GetHeight() const | moFBO | inline |
GetInternalFormat() const | moFBO | inline |
GetTarget() const | moFBO | inline |
GetTextureGLId(MOuint p_attach_point) | moFBO | |
GetWidth() const | moFBO | inline |
HasDepthBuffer() | moFBO | inline |
HasStencilBuffer() | moFBO | inline |
Init(moGLManager *p_gl) | moFBO | virtual |
moAbstract::Init() | moAbstract | virtual |
InitAttachPointsArray() | moFBO | private |
Initialized() | moAbstract | |
IsValidTexture(MOuint p_width, MOuint p_height, const moTexParam &p_param) const | moFBO | |
m_attach_points_array | moFBO | private |
m_bInitialized | moAbstract | |
m_DepthStencilTex | moFBO | private |
m_fbo | moFBO | private |
m_gl | moFBO | private |
m_has_depth_buffer | moFBO | private |
m_has_stencil_buffer | moFBO | private |
m_height | moFBO | private |
m_internal_format | moFBO | private |
m_num_color_attach_points | moFBO | private |
m_target | moFBO | private |
m_tex_glid_array | moFBO | private |
m_width | moFBO | private |
moAbstract() | moAbstract | |
MODebug | moAbstract | static |
MODebug2 | moAbstract | static |
moFBO() | moFBO | |
SetDrawTexture(MOuint p_attach_point) | moFBO | |
SetDrawTexture(MOuint p_glid, MOuint p_width, MOuint p_height, const moTexParam &p_param, MOuint p_attach_point=0) | moFBO | |
SetReadTexture(MOuint p_attach_point) | moFBO | |
SetReadTexture(MOuint p_glid, MOuint p_width, MOuint p_height, const moTexParam &p_param, MOuint p_attach_point=0) | moFBO | |
Unbind() | moFBO | |
~moAbstract() | moAbstract | virtual |
~moFBO() | moFBO | virtual |