libmoldeo (Moldeo 1.0 Core)  1.0
libmoldeo is the group of objects and functions that executes the basic operations of Moldeo 1.0 Platform.
moSceneNode Lista de los miembros

Lista completa de los miembros de moSceneNode, incluyendo todos los heredados:

AddChild(moSceneNodePointer p_child_node)moSceneNodevirtual
CreateUID()moSceneNodestatic
Draw(moEffectState *state, GLuint g_ViewMode)moSceneNodevirtual
Finish()moSceneNodevirtual
GetChild(int p_index_child)moSceneNodevirtual
GetChilds()moSceneNodeinlinevirtual
GetId()moSceneNodeinline
GetModelMatrix() constmoSceneNodeinline
GetName()moSceneNodeinline
GetObjectById(MOulong p_id)moSceneNodevirtual
GetObjectByName(const moText &p_name)moSceneNodevirtual
GetParent()moSceneNodeinlinevirtual
GetProjectionMatrix() constmoSceneNodeinline
Init()moSceneNodevirtual
Initialized()moAbstract
Interaction()moSceneNodevirtual
m_bInitializedmoAbstract
m_ChildrensmoSceneNodeprotected
m_IdmoSceneNodeprotected
m_ModelMatrixmoSceneNodeprotected
m_NamemoSceneNodeprotected
m_ParentmoSceneNodeprotected
m_ProjectionMatrixmoSceneNodeprotected
moAbstract()moAbstract
MODebugmoAbstractstatic
MODebug2moAbstractstatic
moSceneNode()moSceneNode
moSceneNode(const moText &name)moSceneNode
moSceneNode(const moSceneNode &p_src)moSceneNode
operator=(const moSceneNode &p_src)moSceneNode
RemoveChild(moSceneNodePointer p_child_node)moSceneNodevirtual
RemoveChild(int p_node_index)moSceneNodevirtual
SceneNodeImplementationmoSceneNodeprotected
SetModelMatrix(const moGLMatrixf &p_model_matrix)moSceneNodeinline
SetParent(moSceneNode *p_parent)moSceneNodeinlinevirtual
SetProjectionMatrix(const moGLMatrixf &p_projection_matrix)moSceneNodeinline
UIDmoSceneNodestatic
Update()moSceneNodevirtual
~moAbstract()moAbstractvirtual
~moSceneNode()moSceneNodevirtual